Things were great at a conceptual level. But now that I've had the chance to sit down and think about how I might actually pull it off, it doesn't look so easy. Lately I've been thinking about ways to simplify the project..
- shorter episodes and shorter storylines so I've got more time to work on better forms of interactivity
- a simpler illustration style so I don't spend too much time drawing
At the same time I've had some ideas to complicate the project further..
- simulating randomisatio…
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Posted on September 7, 2008 at 4:19pm —
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