DECO2102

Interactive Multimedia Design

Rob Saunders

Rob Saunders's Blog (3)

Dancer

Guys, I've re-created the demo for controlling the playback of a movie clip, using something more interesting than the countdown movie we used in the lab. The example uses two instances of a movie clip of a dancer. The instance on the left (dancer1) shows how to use tweens to pop out and back when it is played and stopped. The instance on the right (dancer2) shows how to use tweens to zoom the stage in and out when it is played and stopped. You can download the Flash movie from… Continue

Added by Rob Saunders on October 25, 2008 at 11:34pm — No Comments

Crash! Drag.

Unfortunately, my computer crashed last night erasing the Flash movie we were working on in class but I'll re-create it (perhaps even improve on it) and post it here as soon as possible. In the meantime, I've attached the Flash movie for the drag-and-drop example that we worked on last week. I think everyone got this working in class, but in case you didn't you've got a working copy now: Drag.fla. See… Continue

Added by Rob Saunders on October 24, 2008 at 10:38am — No Comments

Spot the difference!

Here's the code that I typed in yesterday for updating the targetX and targetY position of our MovieClip when targetZ is changed to zoom in: if (k == Key.PGUP) { offSetXContinue

Added by Rob Saunders on September 12, 2008 at 12:59pm — No Comments

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